Apple is going all-in with hand-tracking for its upcoming Vision Pro, but can hand-tracking really replace proper VR controllers? Meta, Apple’s main competitor in the space, isn’t going so far as to ...
Posts from this topic will be added to your daily email digest and your homepage feed. Meta is testing new Quest hand-tracking features that let you directly touch virtual objects in VR. They’re cool ...
Thomas is a Belgian-Brazilian VR developer currently based in Brussels. Although his original background is in architecture, his current work in VR spans from indie games like Cubism to enterprise ...
Sony introduced controller-free hand tracking for PS VR2 at Siggraph Asia 2024, demoing it with a cleaning mini-game. The technology tracks hand movements at 60 fps and can recognize 12 gestures, ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
Meta Quest 2 developers have experimented with VR hand-tracking for several years. Between solving puzzles in Cubism to fantasy adventures in Eolia, VR headsets can provide some unique experiences by ...
For years I've had an idea for an Elder Scrolls type of game, where your mage/sorceror/magic user casts spells via a type of sign language, similar to how Doctor Strange does in the MCU. But doing so ...
GamesBeat Next unites gaming industry leaders for exceptional content, networking, and deal-making opportunities. Join us on Oct 23-24 in San Francisco. Register Now Usens has raised $20 million to ...
It's been nearly three years since hand tracking first came to the original Oculus Quest VR headset, but the second generation of the feature has so far been limited to the Meta Quest 2 (formerly ...
Sony is making strides in the world of VR gaming by launching controller-free hand tracking on the PlayStation VR2 announced at SIGGRAPH Asia 2024. During the event, the video game giant says that the ...
I wonder if there will be a greater sense of disconnect with the hand tracking feature. Controllers provide valuable haptic feedback, which adds to the immersive experience. Even the experience of ...
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