2012's Hitman: Absolution was...well, it wasn't all that it could have been. Cramped level design and an infuriating checkpoint system that punished player initiative alongside an uneven story, held ...
In Hitman, when you are hidden, you know you are hidden, it's not all hit and miss like the other game. This doesn't mean it's easy however, I actually got killed once so far on the Prologue mission ...