In context: Games today use highly-detailed textures that can quickly fill the frame buffer on many graphics cards, leading to stuttering and game crashes in recent AAA titles for many gamers. With ...
Now more than ever, the best graphics cards aren’t defined by their raw performance alone — they’re defined by their features. Nvidia has set the stage with DLSS, which now encompasses upscaling, ...
If you read this site, chances are pretty good that you've probably played around with a neural image upscaler at some point. These programs, like the popular "waifu2x", use a pre-trained neural ...
AMD is set to reveal a research paper about its technique for neural texture block compression at the Eurographics Symposium on Rendering (EGSR) next week. It sounds like some technobabble, but the ...
PC gamers face an ongoing problem: more powerful games demand more powerful resources, all in the service of games that deliver more realistic experiences and graphics. But can gamers avoid paying out ...
TL;DR: Intel's Texture Set Neural Compression uses AI to drastically reduce texture memory and storage needs by up to 18 times with minimal visual quality loss. Available later this year as an SDK, it ...
Use left and right arrow keys to seek audio. At Siggraph 2023, NVIDIA announced its new AI-powered Neural Texture Compression (NTC) to reduce texture sizes without sacrificing detail. This would mean ...
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The download size of video games is getting out of hand. For a massive open world game with ten years of updates like GTA Online, 110 GB isn't out of the realm of possibility. When a first-person ...
Nvidia researchers have proposed a neural compression method for material textures that, according to results reported in their preprint, can significantly reduce the texture memory footprint during ...
It's still early, but 2023 looks like it'll be remembered as the year 8GB of GPU memory met a premature demise. Just last year, 8GB was fine for most games. But even now, we've already seen multiple ...
NVIDIA近日公开了一项名为「神经纹理压缩 Neural Texture Compression」的技术,简称NTC。该技术可以大幅降低游戏的材质纹理对显存的占用,理想状态下甚至能做到传统格式的15%,显著降低对显卡显存容量的需求。 不过这项技术本身是基于神经网络算法实现的,世界上 ...
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