I’m James Reinders and as I've travelled around talking to programmers about parallel programming I’ve come up with a set of rules of thumb; recurring themes about what makes programmers more ...
AI thrives on data but feeding it the right data is harder than it seems. As enterprises scale their AI initiatives, they face the challenge of managing diverse data pipelines, ensuring proximity to ...
Programming languages are evolving to bring the software closer to hardware. As hardware architectures become more parallel (with the advent of multicore processors and FPGAs, for example), sequential ...
For example, an engineer may develop a real-time embedded control system at the same time as its human-machine interface. Maybe the system also has a computation-intensive task such as high-speed ...
A hands-on introduction to parallel programming and optimizations for 1000+ core GPU processors, their architecture, the CUDA programming model, and performance analysis. Students implement various ...
Difficulties in programming the code supercomputers run on is becoming one of the biggest productivity killers of engineering and scientific discovery, according to a new survey from the Simon ...
Computer chips have stopped getting faster: The regular performance improvements we’ve come to expect are now the result of chipmakers’ adding more cores, or processing units, to their chips, rather ...
AI thrives on data but feeding it the right data is harder than it seems. As enterprises scale their AI initiatives, they face the challenge of managing diverse data pipelines, ensuring proximity to ...
Ever wondered how Facebook is able to assemble personalized news feeds, in real time, for any of its billion-plus users who may log in at any given moment? Now we know, because the company has just ...
From your smartphone to your laptop, today’s tech devices glean their computing power from multi-core processors. Supercomputers contain thousands of cores, and within three to four years a computer ...
Intel's James Reinders presents some recurring themes for developers looking to improve their game when it comes to programming parallel systems... I'm James Reinders and, as I've travelled around ...