Late last week, Intel announced the purchase of gaming development tools maker Havok, authors of the famous Havok physic engine used in a whole raft of top-shelf games like BioShock, Oblivion, ...
When Bungie realized its homegrown physics system from Halo wouldn't be able to scale up the interactive object count or handle the advanced physical effects it wanted for Halo 2, its developers ...
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Why it matters: Havok, the Irish-based software maker whose physics engine can be found in countless blockbuster games, has published its first new technology demo on YouTube in a decade. The dynamic ...
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