Abstract: The present paper focuses on effective approach to minimize the error in the existing Bresenham's Line Drawing Algorithm (BLDA) in computer graphics. In ...
Physics and Python stuff. Most of the videos here are either adapted from class lectures or solving physics problems. I really like to use numerical calculations without all the fancy programming ...
Python's Pillow library, for image manipulation, has features above and beyond merely resizing, rotating, cropping, or recoloring images. In this video we'll see how Pillow can be used to add text ...
A space colonization algorithm algorithm to create tree- and root-like structures in 3D. The implementation combines with the Bresenhams line algorithm in order to return a binary 3D matrix which, for ...
Computer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving ...
The goal of this project was to track the motion of a human face and to display a projection of a cube on a VGA monitor that would change according to the motion of the users face. We wanted it to ...
Abstract: A new fast line drawing algorithm that is different from the traditional Bresenham algorithm is presented in this paper. A line is treated as an aggregation of several line segments and the ...
Ok, so I'm trying to render a polygon, only using <pre class="ip-ubbcode-code-pre">glvertex2i()</pre>.<BR><BR>First of all, I'm using the Digital Differencial ...
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