This repository contains a demo of a custom volumetric fog implementation for the Universal Render Pipeline in Unity. It is accompanied by a tutorial article which covers both the fog shader and the ...
Abstract: Localization is an essential capability for mobile robots, enabling them to build a comprehensive representation of their environment and interact with the environment effectively toward a ...
This repository comprises the source code for my comprehensive tutorial series. We delve in-depth to create a jigsaw puzzle game using C# in Unity, starting from the ...
An invitation to explore a more detailed tutorial covering painting techniques, creative process, and step-by-step guidance. This video opens the door for viewers who want to learn deeper skills and ...